MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steven Nelson. It is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner. Placed throughout the map are various artifacts to collect, which unlock different...
me when the house is 5/12" larger on the inside than the outside